Questions tagged [xcodebuild]
Questions related to the use of the command-line xcodebuild tool, which is part of Apple's Xcode toolset
xcodebuild
1,422
questions
496
votes
12
answers
219k
views
"Agreeing to the Xcode/iOS license requires admin privileges, please re-run as root via sudo." when using GCC
While attempting to compile my C program, running the following command:
gcc pthread.c -o pthread
Returns:
Agreeing to the Xcode/iOS license requires admin privileges, please re-run as root via ...
205
votes
10
answers
59k
views
"Too many symbol files" after successfully submitting my apps
I downloaded Xcode 6 GM and submitted two Swift apps to the app store today. Both passed all pre-upload verification and all the other stuff they had to pass and were successfully submitted. But ...
162
votes
17
answers
130k
views
How do I run a terminal command in a Swift script? (e.g. xcodebuild)
I want to replace my CI bash scripts with swift. I can't figure out how to invoke normal terminal command such as ls or xcodebuild
#!/usr/bin/env xcrun swift
import Foundation // Works
println("...
127
votes
11
answers
98k
views
xcodebuild says does not contain scheme
I have a curios issue.
I have a project that I've worked on and always built from the XCode IDE, and it worked fine. Now I'm setting up Bamboo to build the project and as such am building it from ...
124
votes
7
answers
109k
views
How do I determine which iOS SDK I have?
I'm sure this is simple, but how do I determine which version of the iOS SDK I currently have installed?
101
votes
4
answers
55k
views
How can I resolve "Error: No developer directory found at /Developer"?
I just upgraded XCode to 4.3.1.
I'm using a script to build (and then deploy through Testflight) my app.
But I now receive this error:
Error: No developer directory found at /Developer. Run /usr/...
83
votes
9
answers
69k
views
Use xcodebuild (Xcode 8) and automatic signing in CI (Travis/Jenkins) environments
With the release of Xcode 8, Apple introduced a new way of managing the signing configuration. Now you have two options Manual and Automatic.
According to the WWDC 2016 Session about Code signing (...
82
votes
5
answers
97k
views
How can I use the legacy build system with Xcode 10's `xcodebuild`?
I'd like to use the new build system of Xcode 10 for development, but our build in our continuous integration system fails since the xcarchive produced has an issue: the Info.plist in the xcarchive is ...
80
votes
3
answers
54k
views
Is the project.xcworkspace file important?
I am doing command line xcodebuild using a shell script. My problem is if I open and close the xx.xcodeproj file once and then use that command it works well.
Somehow if I get deep into the file ...
76
votes
2
answers
62k
views
xcodebuild: simulator or device?
How do I specify to xcodebuild (the command line tool) whether I want to build for the simulator or device?
68
votes
12
answers
35k
views
How to filter the xcodebuild command line output?
Running xcodebuild from the console will bring you very verbose output and I wasn't able to locate any options for limit its output in order to display only warnings and errors.
I'm looking for a way ...
67
votes
4
answers
36k
views
Which version of Xcode does xcodebuild use?
I have installed both Xcode 3.2 and Xcode 4.0.2 on the same machine, which uses Hudson for automated CI (continuous integration) builds. When I say that both were installed, what I mean by that is ...
64
votes
12
answers
58k
views
git error "unable to locate xcodebuild" after a fresh OS X Mavericks upgrade
When I try to run previously working git commands, I get this:
dyld: Symbol not found: _sqlite3_intarray_bind
Referenced from: /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
...
63
votes
11
answers
51k
views
The project named "Foo does not contain a scheme named "Bar" bitrise.io
I just configure a project in bitrise.io. But the xcode-build fails with error:
xcodebuild: error: The project named "Foo" does not contain a scheme named "Bar". The "-list" option can be used to ...
60
votes
13
answers
53k
views
Running xcodebuild from a forked terminal
I'm trying to setup an automated build server for an iPhone application. I'd like to be able to have nightly adhoc beta builds so that testers can follow the development.
I've setted up xcode ...
58
votes
13
answers
67k
views
Xcode 10: unable to attach DB error
When updating to Xcode 10, iOS static library target fails to build. Way how I am trying to build it is following:
xcodebuild -target TargetName -configuration Release clean build
With Xcode 9 ...
58
votes
7
answers
41k
views
Can an Xcode .mobileprovision file be 'installed' from the command line?
I'm trying to automate the process of building apps for our clients using bash scripts running on a Mac Mini Server (OSX 10.7).
My script is based on the spectacularly useful script from github ...
57
votes
9
answers
22k
views
Continuous Integration for Xcode projects?
After using Hudson for continuous integration with a prior project, I want to set up a continuous integration server for the iPhone projects I'm working on now. After doing some research it looks like ...
56
votes
7
answers
37k
views
Choose a destination with a supported architecture in order to run on this device [closed]
my Xcode is Version 4.4.1
The project worked perfect before updating to this newer version, but now it stopped working
56
votes
7
answers
118k
views
Xcode : Adding a project as a build dependency
Im playing around with the soundcloud api, in its instructions it says to
drag SoundCloudAPI.xcodeproj into your project
add it as a build dependency
I can drag the project in pretty easily, but how ...
52
votes
2
answers
81k
views
No architectures to compile for (ONLY_ACTIVE_ARCH=YES, active arch=x86_64, VALID_ARCHS=armv7 armv7s)
Running in Xcode is correctly, but when I want to use command line with
$ /usr/bin/xcodebuild -scheme projectA -workspace projectA.xcworkspace -configuration Debug clean build
And come up with ...
52
votes
5
answers
11k
views
Terminal slow to start first time due to xcodebuild
The first time I run Terminal or start SmartGit either one is slow to start, taking up to ~30 seconds. When I look at the status bar for Terminal I see that it is stuck running some xcodebuild command....
50
votes
10
answers
43k
views
xcodebuild -exportArchive: exportOptionsPlist error for key 'method': expected one of {}
I'm using command line xcodebuild tool to export ad-hoc distribution ipa file out of my archive like this:
xcodebuild -exportArchive -archivePath /path/Archive.xcarchive -exportPath /path -...
47
votes
6
answers
87k
views
Setting a provisioning profile from within xcodebuild when making iPhone apps
I'm using xcodebuild to compile my iPhone app from the command line. Is there a way to pass in some sort of option to set the provisioning profile? There seems to be not very much information about ...
47
votes
5
answers
34k
views
Xcode 4: Run tests from the command line (xcodebuild)?
I've created a brand new iOS project in Xcode 4, and included unit tests. The default app has 2 targets, the main application and the unit test bundle. Using "Product > Test" (Command-U) builds the ...
44
votes
7
answers
32k
views
How to display compiler output or custom build steps output when building with xcode?
How can I see the output from the compiler of from the custom build steps (pre-action or post-action)?
43
votes
3
answers
11k
views
Building with xcodebuild Timed out waiting for <IDEWorkspace, 0x2004cebc0>/"runContextManager.runContexts"
I am setting up my iphone project to run with hudson, my build script works fine locally, but when executing the following command on my snow leopard server mac
xcodebuild -sdk iphoneos4.3 -workspace ...
41
votes
3
answers
41k
views
Xcodebuild'ing a workspace and setting a custom build path
I'm trying to use xcodebuild to build a multi-project project in a workspace. When XCode builds a workspace it automatically places all build artifacts in a common directory in DerivedData so that ...
38
votes
5
answers
33k
views
iOS builds / ipa creation no longer works from the command line
Overview
Our command line builds (to build and create the .ipa) are no longer working.
iTunesConnect has started rejecting builds that use the CODE_SIGN_RESOURCE_RULES_PATH build setting.
If we ...
38
votes
2
answers
47k
views
How can I build a specific architecture using xcodebuild?
I have legacy code that relies on pointers being 32-bit and want to use xCodeBuild to build that code from command line. This doesn't work for some reason. Here's the command I use:
xcodebuild -...
38
votes
10
answers
47k
views
Xcode 4 build succeeds, command line build fails?
I have a project in Xcode 4 (the latest non-beta version) that builds fine when built in Xcode itself. Specifically, the Ld command correctly uses the derived data directory (where build products, ...
38
votes
5
answers
18k
views
Timeout when running xcodebuild tests under Xcode 6 via SSH
I seem to be having issues with integrating Xcode6 with jenkins, I currently have this setup and working with Xcode 5.
With xcode 6 running remotely via SSH the simulator time-out, when I run locally ...
38
votes
6
answers
30k
views
Xcode Build Error Jenkins: Your session has expired. Please log in
I'm trying to build my application using jenkins pipeline using shell command. Below is the command i'm using to build the app.
sh 'xcodebuild -workspace projectname.xcworkspace - ...
36
votes
4
answers
15k
views
Xcode 4.5 command line unit testing
Having an issue since updating to Xcode 4.5 when running my unit tests via command line.
The following is the output i'm seeing when i try to run my tests
Unknown Device Type. Using ...
35
votes
1
answer
47k
views
How to run / install xcodebuild?
If I try to run xcodebuild from the command line, I receive the message:
error: can't exec '/Developer/usr/bin/xcodebuild' (No such file or directory)
But, xcrun appears to work.
Does this mean ...
34
votes
5
answers
10k
views
How do I stop iTerm2 from running xcodebuild and hanging when I open a window?
Since this morning, on my iMac (macOS High Sierra Version 10.13.6) any time I open an iTerm2 window (with Oh My Zsh installed), I see this:
It seems that it's trying to run xcodebuild and it's stuck. ...
34
votes
2
answers
45k
views
Clean IOS xcode target in command line
I am building/running an IOS app from command line with following commands:
xcodebuild -sdk "${TARGET_SDK}" -xcconfig "${CONFIG_FILE_PATH}" -configuration Release
/usr/bin/xcrun -sdk "${TARGET_SDK}...
33
votes
2
answers
25k
views
When I "Build for archive" in Xcode 4, where does the file go?
When I "Build for archive" in Xcode 4, where does the file go? As in, where on my computer is the archived app saved?
Thanks
32
votes
4
answers
23k
views
xcodebuild different provisioning profile for target dependency
I'm trying to build my app with xcodebuild:
xcodebuild -workspace "RG.xcworkspace" -scheme "Production" -configuration "Release" build CONFIGURATION_BUILD_DIR="${TEMP_DIR}" PROVISIONING_PROFILE="1234-...
32
votes
0
answers
4k
views
Add Xcode Developer Account from the Command Line
I am trying to use xcodebuild -allowProvisioningUpdates on a machine that I only have access via the command line (Azure Devops macOS Hosted Machine).
Unfortunately, according to man xcodebuild in ...
31
votes
3
answers
31k
views
Flutter on iOS: redefinition of module 'Firebase'
I've been trying to build my flutter app on iOS but flutter run is throwing the following error:
/Users/<MyUser>/Desktop/projects/app/ios/Pods/Firebase/CoreOnly/Source
s/module.modulemap:1:8: ...
31
votes
16
answers
58k
views
Code sign error with Xcode 3.2
I had a fully working build environment before upgrading to iPhone OS 3.1 and Xcode 3.2. Now when I try to do a build, I get the following:
Code Sign error: Provisioning profile 'FooApp test' ...
31
votes
4
answers
56k
views
How to solve "Application failed codesign verification" when uploading to iTunes Connect?
I've got a problem that I couldn't solve with a deep search in different resources as most of the "similar" points out to be an error with Icon.png size, etc...
I've tried to upload my application ...
30
votes
4
answers
44k
views
How to accept Xcode license in a automation way?
In order to accept the Xcode License in CLI, we can run
sudo xcodebuild -license
Then the console will prompt
You have not agreed to the Xcode license agreements. You must agree to
both license ...
29
votes
10
answers
35k
views
How do I force Xcode to rebuild the Info.plist file in my project every time I build the project?
Apparently the file gets cached, so it only gets built when it gets changed. I have environment variables set to increment my version number though, and such, and update them independently of the ...
29
votes
4
answers
14k
views
How to detect that a provisioning profile is for development or distribution, programmatically
I would like to detect if a given provisioning profile is a development profile or a distribution (adhoc or app store) profile. I need to do this purely programmatically.
I already understand how to ...
29
votes
5
answers
22k
views
ld: warning: ignoring duplicate libraries: '-lgcc' after the recent update of Xcodebuild tools
Recently, I upgraded to Xcode 15, and with that the update of the xcodebuild tools. However, suddenly, my standalone C++ applications are not able to use the g++-13 compiler for some reason? Anyone ...
29
votes
5
answers
28k
views
Xcode 10 archiving fails - only on command line (xcodebuild)
I'm having issues with archiving on my CI machine (Jenkins), when running the process manually on the SAME machine but with the Xcode UI, everything works just fine.
The error I get is:
<unknown&...
28
votes
2
answers
13k
views
How can i fix this warning: CoreSimulator is attempting to unload a stale CoreSimulatorService job
I have a warning in my build log in teamcity. I've updated Xcode on my CI-Server from 7.3.1 to 8. The step run successfully but I have this:
[Step 3/3] Starting: /Users/teamcity/local/teamcity-build-...
28
votes
2
answers
11k
views
How can I build a Swift Package for iOS over command line?
In Xcode, I can select my destination as a "generic iOS device" or any iOS simulator, and my package will build platform-specific code for ios.
Via command line "swift build" only builds my target ...